RRPGE forum

RRPGE system development => Specification => Topic started by: Jubatian on April 16, 2014, 02:10:25 PM

Title: Works on the specification, 16th April, 2014
Post by: Jubatian on April 16, 2014, 02:10:25 PM
While I am experimenting with the 2D capabilities of the system creating some generic graphics libraries to pave the path for some initial game mock ups, I also got to outline some new concepts which will be introduced in the next version of the specification.


In overall major changes are in my TODO pool, but ones which likely make the system even simpler and way more powerful. The primary realization driving me towards this path is that to actually get games complete, one needs tools. Tools face the same problems on today's technologies like games, probably even more if one just hacks them together. They may easily bit rot away long before one wouldn't need it any more encumbering actual game development. Then just why not make these possible as well, if the support for these is just within reach?